So why on earth would a small version change in MAME cause so much destruction with compatibility? Why isn’t MAME backwards compatible? So with Frogger (at least the version I have), there are 9 files, so I assume those each represent each chips? And when it comes to BIOS, I assume that would be very loosely similar to a gaming system. Hi assumptions are right (more or less), but the important thing to know is, that MAME is backwards compatible (somehow), but not upwards compatible. We are using the mame2003 (0.78 Rom Set) and the imame4all (0.37b5 Rom Set) cores for our MAME integreation. That basically means xyou can run (almost) all games included in the above mentioned sets. If you want to use a game from the, let's say, mame2013 core (0.159 Rom Set), it won't work, BUT there might be a version of the Game which IS working with one of the older cores. The only way to find out, which roms are supported and which are not, you need to get yourself familiar with rom management. WHY the mame devs are having so many changes inside the dumps and their overall mame core is known only to them and is the stuff of legends in almost every forum. People started wars on versioning mame and the great MameUIFX shut down just recently because of this (not only bc of this).
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